The Microsoft Foundation Class Library (the MFC library, for short) defines the application framework that you'll be learning in this Tutorial. MFC provides a variety of classes designed to serve a wide range of needs. MFC is an easy-to-use library, especially for a simple game like the one we want to make. It will make it easy to create an application with a true Windows. Important MFC projects are not supported in Visual Studio Express editions. MFC executables generally fall into five types: standard Windows applications, dialog boxes, forms-based applications, Explorer-style applications, and Web browser-style applications. For more information, see: • • • • • The MFC Application Wizard generates the appropriate classes and files for any of these types of applications, depending on the options you select in the wizard. To create an MFC application using the MFC Application Wizard • Follow the instructions in the help topic. • In the New Project dialog box, select MFC Application in the Templates pane to open the wizard. • Define your application settings using the. ||||||| Module 1a: Microsoft Windows, Visual C++ and Microsoft Foundation Class (MFC) This is a continuation from the previous module. Program examples compiled using Visual C++ 6.0 (MFC 6.0) compiler on Windows XP Pro machine with Service Pack 2. Topics and sub topics for this Tutorial are listed below: • The Gallery • The Microsoft Active Template Library (ATL) • The Microsoft Foundation Class Library • • An Application Framework vs. A Class Library • Convention • Object ID Naming Conventions • Object ID-Numbering Convention • Program Examples 1 - Hello World • Program Examples 2 - Scribble •.Net Framework • Managed vs. Unmanaged Code The Gallery The Visual C++ Components and Controls Gallery lets you share software components among different projects. The Gallery manages three types of modules: • ActiveX controls: When you install an ActiveX control (OCX - formerly OLE control), an entry is made in the Windows Registry. All registered ActiveX controls appear in the Gallery's window, so you can select them in any project. • C++ source modules: When you write a new class, you can add the code to the Gallery. The code can then be selected and copied into other projects. Winamp apk for pc. Nevertheless, with the proper plug-ins we could turn music participants into multipurpose programs to change music on the net, replicate CDs, work TVs, and other jobs.Winamp Download For Laptop Although it takes approximately five years to obtain an update, Radionomy claims that the city of consumers of the Winamp Download For Laptop software presently has millions in the world. Winamp Download For Laptop is really a free freeware that’s fundamental functions for enjoying music and videos. You can also add resources to the Gallery. • Visual C++ components: The Gallery can contain tools that let you add features to your project. Such a tool could insert new classes, functions, data members, and resources into an existing project. Some component modules are supplied by Microsoft (Idle time processing, Palette support, and Splash screen, for example) as part of Visual C++. Others will be supplied by third-party software firms. Figure 18: Visual C++ Components and Controls Gallery. If you decide to use one of the prepackaged Visual C++ components, try it out first in a dummy project to see if it's what you really want. Otherwise, it might be difficult to remove the generated code from your regular project. All user-generated Gallery items can be imported from and exported to OGX files. These files are the distribution and sharing medium for Visual C++ components. ATL is a tool, separate from MFC, for building ActiveX controls. You can build ActiveX controls with either MFC or ATL, but ATL controls are much smaller and quicker to load on the Internet. The Microsoft Foundation Class Library The Microsoft Foundation Class Library (the MFC library, for short) defines the application framework that you'll be learning in this Tutorial. MFC provides a variety of classes designed to serve a wide range of needs. You'll find a handy diagram of the MFC 7.0 class hierarchy. The majority of MFC classes are derived, either directly or indirectly, from CObject. CObject provides other useful benefits to its derived classes as well. For example, it overloads the new and delete operators to provide protection against memory leaks. If you create an object from a CObject -derived class and fail to delete it before the application terminates, MFC will warn you by writing a message to the debug output window. The overarching importance of this most basic of MFC classes will become increasingly clear as you grow more familiar with MFC. One definition of application framework is 'an integrated collection of object-oriented software components that offers all that's needed for a generic application.' That isn't a very useful definition, is it? If you really want to know what an application framework is, you'll have to read the rest of this book.
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